Hi, some people seem to have had trouble getting the python IDLE GUI to exit games after testing them, this is because of the way idle behaves, sometimes the same code can be exited if ran in a terminal. There is a solution in the pygame FAQ similer to the way I implemented ours that makes both executions act the same. http://www.pygame.org/wiki/FrequentlyAskedQuestions#Pygame%20Development it uses loops and pygame.quit() to exit at the right time. """ # ... running = True while running: event = pygame.event.wait () if event.type == pygame.QUIT: running = False # Be IDLE friendly pygame.quit ()
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